Kill Team: Blood and Zeal is an expansion for Warhammer 40,000: Kill Team, introducing two new factions: the Sanctifiers, zealous warriors of the Ecclesiarchy, and the Goremongers, bloodthirsty cultists devoted to Khorne. This set offers a thematic clash between fervent faith and unbridled carnage, set against the backdrop of Hive Fissilicus on the planet Volkus.
📦 Box Contents
- 11 multipart plastic miniatures representing the Sanctifiers
- 8 multipart plastic miniatures representing the Goremongers
- 1 large shrine statue terrain piece
- 56-page Blood and Zeal rulebook
- Datacards and tokens for both kill teams
- Blood and Zeal mission pack card deck
Miniatures are supplied unpainted and require assembly. Citadel Plastic Glue and Citadel Colour paints are recommended.
🔥 Faction Highlights
Sanctifiers
The Sanctifiers are devout warriors who wield faith as a weapon. Their abilities include:
- Ministorum Sermon: Reduces incoming damage when near an Orator operative.
- Blaze: Sets enemies alight, causing additional damage over time.
- Lead the Procession: Grants nearby operatives free movement actions.
Goremongers
The Goremongers are brutal cultists who draw power from bloodshed. Their abilities include:
- Runes of Khorne: Limits damage taken from shooting attacks.
- Gore Tank: A resource mechanic that fuels powerful abilities.
- Sanguavitae: Allows operatives to perform enhanced actions by spending Gore Tank levels.
🗺️ Blood and Zeal Mission Pack
The included mission pack introduces a unique deck of 32 cards, split into Blood and Zeal categories. These cards provide strategic options that can turn the tide of battle, such as:
- Blood Cards: Enhance offensive capabilities with increased damage and movement.
- Zeal Cards: Offer defensive benefits like healing and damage mitigation.
Controlling the shrine statue on the battlefield allows operatives to manipulate these decks further, adding a layer of tactical depth to your games.