Tiwanaku Tiwanaku Tiwanaku Tiwanaku
Tiwanaku Tiwanaku Tiwanaku Tiwanaku
Tiwanaku
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It is said that Wiraqocha created the sun and the pre-Columbian tribes of the Andes. Under his guidance, those who will form the mighty Inca people came out of their caves to discover new horizons...

Product number

02385

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Ordered before 15:00, shipped same day

EAN

0650414722236

€ 49,99
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It is said that Wiraqocha created the sun and the pre-Columbian tribes of the Andes. Under his guidance, those who will form the mighty Inca people came out of their caves to discover new horizons to survive and grow in harmony with nature. They revered Pachamama, Mother Earth, the basis of all living things, plants and minerals, on earth and under the earth.

In Tiwanaku (first announced as Pachamama), you lead your tribe into uncharted territory in search of new lands to cultivate. Your goal: explore areas and contour to develop cultures according to the customs and legacies of Pachamama. If you honor Her by respecting the great principles of diversity and complementarity, Nature will reward you; otherwise, you will suffer His wrath. In this race, risk-taking, deduction, intuition and a good sense of timing should enable you to get through.

Each scenario disc indicates a unique arrangement of terrain tiles and crop tiles. Terrain tiles are in areas of 1-5 spaces, and an area of one color does not touch an area of the same color, even diagonally. Crop tokens have a value of 1-5, and each value has a different size/color (level 1 is brown, level 2 is green, etc.). An area of size 1 contains a crop token of value 1, an area of size 2 contains crop tokens of values 1 and 2, and only an area of size 5 contains crop tokens of any value. Two of the same crop values can never be next to each other, even diagonally.

During a turn, you can perform an exploration action or a divine action: At the end of an exploration or divine action, you can turn in 1-5 offering cubes for 0-10 points. You can keep at most one sacrifice of each color.

When the last terrain tile is placed on the board, the end of the game is triggered. Starting with this player, each player in turn can take one divine action or pass. If you pass, you take no further actions. If you divine, you get points and a sacrifice cube as normal, or you lose points and must pass. Continue to take turns around the table until everyone has passed, then make a final sacrifice and see who has the most points.

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Age
14+
Number of players
1-4
Playing time
60-90 min.
Difficulty
Difficult - expert game (12+)
Language
Dutch
French
Language independent
Number of players
1 player
2 players
3 players
4 players
Publisher
Sit Down!
Author
Olivier Grégoire